Goblin Lancer
Goblin Cavalry, once having learned to use the spear properly while charging, are given the rank of 'Lancer'. Clad in leather armor, these courageous goblins are respected by their fellow goblins only for a short time as their orcish superiors use them as cannon fodder. They have also learned to throw javelins accurately from a considerable distance.
Special Notes: Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation. This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack.
Information
Advances from: | Goblin Cavalry |
Advances to: | Hellwolf Rider |
Cost: | 35 |
HP: | 49 |
Movement: | 8 |
XP: | 65 |
Level: | 2 |
Alignment: | chaotic |
ID | Goblin Lancer |
Abilities: |
Attacks (damage - count)
fangs melee | 6 - 4 blade | ||
spear melee | 8 - 3 pierce | charge | |
javelin ranged | 6 - 1 pierce | marksman |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 0% | arcane | 0% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 2 | 20% | |
Hills | 1 | 50% | |
Mountains | 2 | 60% | |
Mushroom Grove | 3 | 40% | |
Sand | 2 | 30% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 30% | |
Unwalkable | - | 0% | |
Village | 1 | 50% |