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Wesnoth Units database

Goblin Lancer

(image)

Goblin Cavalry, once having learned to use the spear properly while charging, are given the rank of 'Lancer'. Clad in leather armor, these courageous goblins are respected by their fellow goblins only for a short time as their orcish superiors use them as cannon fodder. They have also learned to throw javelins accurately from a considerable distance.

Special Notes: Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation. This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack.

Information

Advances from: Goblin Cavalry
Advances to: Hellwolf Rider
Cost: 35
HP: 49
Movement: 8
XP: 65
Level: 2
Alignment: chaotic
IDGoblin Lancer
Abilities:

Attacks (damage - count)

(image)fangs
melee
6 - 4
blade
(image)spear
melee
8 - 3
pierce
charge
(image)javelin
ranged
6 - 1
pierce
marksman

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane0%
 
(portrait)

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen220%
(icon) Hills150%
(icon) Mountains260%
(icon) Mushroom Grove340%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable-0%
(icon) Village150%